November 30th, 2025 21:38 EST

Six years later, a massive update arrives for Bean Grower! BG was designed to be a 'supplemental game' for the studio, something that you dip into occasionally while enjoying Tinydark's other games. It performed far better than that, but playing it myself on mobile made it clear that a coat of polish was in order. Advancements in AI meant that I could knock out a few improvements quickly, then I went overboard... what started as a modest update grew into what you're about to read here!

Special Bean: Void

  • Available at 25,000 Prosperity, the Void bean is our first unlockable special bean. It comes with a subtle idle animation and makes a unique sound when harvested.
  • Once you unlock the Void bean, you will gain access to the Void UI theme, located under your settings.

Nullify One

  • Available at 30,000 Prosperity, this feature is found in your settings and lets you remove one type of special bean from random generation.

Spirit Updates (premium currency)

  • New spirit ability: Reroll Bean Board. All beans in your board have their modifiers completely rerolled. Buying one will show an icon next to the love heart on the Bean Board. Costs 1 Tinycoin to buy.
  • Renamed Harvest Blessing to Golden Fertilizer. Having >= 1 will make the icon show in the top bar, simply click to make all beans harvestable instantly.
  • Both abilities allow you to buy multiples, so you can use them later.

Public Profiles

Balance

I wanted to make tilling slightly more important and make growth speed more exciting.

  • Base bean love value is no longer influenced by bean's temperature; most players didn't even realize it was. The range for all primary beans has been lowered to 6-9, and special beans 7-10. This means beans are generally worth a bit less, but!
  • The range for +Love mod is now 1-4, from 1-3.
  • Growth Speed's range has gone from 45-75%, to 50-100%. Instant beans are possible!

UI

  • Bean tooltips: Reworked information display to be more obvious and gamified. No longer run off the screen on mobile.
  • Harvesting a bean now shows you the relevant stats you got from it (prosperity, love, special find)
  • Major fix: the +tilling animations now correctly reflect what the bean actually received, based on the plot temperature and if they are void/vampire beans. The tooltip also correctly updates.
  • Bean Board: Generally improved styles and we can fit a few more pixels worth of beans in the view. New beans now start on the left side of the row, rather than center. Improved the 'max bean' message to tell you how many you can buy.
  • Introduced the void theme! A proper dark mode is scheduled for the next update.
  • Cuter cloud for prosperity on the World view.
  • Removed support for the middle-point 'tablet' view and streamlined styling in a variety of small ways

General

  • Leaderboard presentation improved and we have a new leaderboard: max harvested beans in one day.
  • The Tinydark Hub has been updated with the two new achievements.
  • So many minor bug, mobile, and styling fixes that I can't even list 'em all!

Internal

  • Migrated to a more modern and lightweight sound manager, which takes care of that very small delay we'd hear on sound play
  • Theming support; all colors are now configurable (web developers may look at :root to modify to their heart's content)
  • Admin dashboard full of interesting stats

- -

The next Bean Grower update is another few years away, but I expect to fully realize the vision for Bean Grower some day. :}